In our world of ubiquitous broadband and online multiplayer, couch-based co-op gaming isn't the first consideration for most development studios. For the folks behind Alien Hominid, Castle Crashers, Battleblock Theater and now Pit People, however, being able to play with other people on the same screen has always been a priority.
"Co-op memories are very strong with the right games and there's all sorts of fun interactions going on, not only in the game, but for the players on the couch," said Dan Paladin, co-founder, art director and designer on Pit People. "Whenever it makes enough sense, we'll do our best to make sure it is always included! Our brains are firmly rooted in the old school stand-up arcade era."
Source: Pit People/Xbox One