Focus is key to blending virtual objects with the real world

You might remember Avegant for its unusual take on the video headset. The Glyph looked like (and doubled up as) headphone cans but worked pretty well. We called it "a wearable cinema for serious movie fans." Now, the startup is taking on a bigger challenge with Light Field, its "mixed reality platform" that can visualize objects "at multiple focal planes". That means that it can offer variably focused virtual objects in the real world. Until now, the inability to change focus has meant virtual objects appear out of place in the real world. Take a look at the image above: The Mars Rover in the hand is in the same position (and focus) as the hand, while Mars and the corridor behind are out of focus until that focus shifts. (Milanese Apple Watch band optional. We hope.)

Source: Avegant (1), (2)


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